August 7, 2005

  • My Wild
    Weekend

    As I typed that tagline, I almost laughed out loud remembering some of

    the wild weekends thirty to forty years ago when I ran with a much

    wilder crowd.  At the time, I valued excitement and
    novelty. 

    Novelty still  has some value for me, as long as it’s not too
    wild

    (bears and moose in my yard are not much fun), but in general now I

    favor peace and quiet.  There’s been a lot of noise and chaos
    here

    since about 1:20 AM Saturday, when Doug’s friends Matt and Sephiroth

    arrived for another weekend of gaming.

    Innumerable phone calls went into the planning of it, and the last few

    of them were a series of updates on how late they’d be and
    why. 

    The last call was from Matt’s cell just outside Willow, where they had

    been pulled over by a State Trooper for speeding.  I was
    reading

    in bed by the time they got here.  They played D&D in
    Doug’s

    room for a while, and were all sacked out in various places when I
    woke

    up yesterday morning.

    They moved their game into the front room yesterday, and I got my
    first

    extended exposure to their wrangling over rules and
    procedures. 

    The game wasn’t going well.  Eventually, they packed it
    in. 

    After pizza, they decided to take a walk.  It was when they

    returned that everything got so noisy and confused.  Watching
    and

    listening to the three of them engaged in their separate amusements

    together gave me cause to reflect on how these three boys (I’ve tried

    thinking of them as men, even young men, and it just doesn’t work for

    me), all loners, each with his own “social adjustment problems,” came

    together in school and found a bond in role-playing games.

    They introduced me to video RPGs years ago, and we spent some time

    yesterday talking about them, particularly the Final Fantasy

    series.  I, and my style of gaming, are a marvel to
    them. 

    They’re amazed that I can spend so much time in a single game,
    leveling

    up characters, creating superior weapons and equipment for
    them. 

    I’m semi-legendary among the young male gamers I know, for the time I

    spent in the Monster Arena in FFX, making rods for my mages that were

    capable of mugging Nemesis, the strongest boss monster, to
    death. 

    My propensity for stealing is another point of interest to the

    guys.  Doug says that in FF Tactics, where there are options
    to

    steal armor, steal weapon, etc., if there was a “steal underwear”

    option, I’d strip the characters bare.  What can I
    say?  It’s

    the best way to get the best equipment.

    Greyfox is in Anchorage this weekend, working a gun show.  He

    phoned in the evening after he got home.  Our conversation
    was

    interrupted by Doug:  “Mom!  Hilary has had her

    kittens!”  Sure enough, her abdomen was slim and soft, and she
    had

    a “milk belly.”  She had surprised us with the pregnancy when
    she

    was little more than a kitten herself, and then surprised us again
    with

    her kittens.

    I asked Doug where they were and he didn’t know.  I told him
    to

    keep an eye on Hilary and she’d lead him to them.  I was
    still

    talking to Greyfox when Doug came into the room with three gray
    kittens

    cupped in his hands.  We had assumed that the feral gray tabby
    who

    comes in through the open bathroom window to eat at the ladies’
    feeding

    station was the sire of Hilary’s litter, and it appears so. 
    All

    the kittens have tabby markings.  Hilary is the gray and white
    cat

    in the picture with Koji in yesterday’s blog.

    At one point last night, while Doug and Matt were watching anime in
    Japanese with English subtitles on the computer with the volume up and
    Seph sat down about seven feet away in the kitchen with his laptop and
    turned the volume up
    on his preferred anime to compete with the noise from Doug’s, I blew
    it.  Adding my noise to the cacophany, I yelled, “Doesn’t
    someone
    have HEADPHONES!?!”  The relative quiet was sudden, and the
    expressions were shocked.

    Seph
    muted his laptop, and after a few more episodes of Vandread, Matt fell
    asleep in Couch Potato Heaven hugging Seph’s Chee doll (or is it “Chi”,
    the Chobits character?).  Where Doug was sitting, both boys could
    see the monitor, but were out of each other’s line of sight.  I
    told Doug that Matt was asleep.  Since he’d already seen all the
    episodes of Vandread, probably more than once, he agreed to shut it
    down, and finally quiet descended.  I said it sounded wonderful,
    which got a surprised comment from Seph.  Apparently, to him
    silence isn’t a sound.  It’s my favorite.

    The guys woke up slow this morning.  I had some quiet time before
    Doug stumbled out of his room.  Then Matt woke up on the couch and
    finally Seph wandered in from his car where he’d been sleeping. 
    When all were assembled, I made breakfast.  I don’t know how they
    did it, but the PS2 never went idle as they ate.  Three guys, two
    controllers, and the odd one out plays the winner of the next
    round.  The current game is Street Fighter Alpha3: bash and crash
    sound effects and a high-pitched feminine voice repeating, “Cut it
    OUT!” over and over and over and…. 

    I hope they can overcome their differences over rules and procedures
    and get back to a quiet game of D&D.  That seems
    unlikely.  Doug was set yesterday to DM a game.  He’d ruled,
    “no evil characters,” but Matt apparently doesn’t do anything but
    evil.  I wonder if Doug set it up that way on purpose.  There
    was a telling moment here yesterday.  I was here at the
    keyboard.  They were playing noisy PS2 games a few feet
    away.  I said something to the effect that I’d like for them to
    get back to the D&D and let me use the PS2 (a pretext for some
    relative quiet).  That was before I understood that the D&D
    was stymied by their conflicts over “evil”. 

    Not long after that, Doug was in the kitchen talking to Seph and I
    overheard some reference to me, don’t recall exactly what was
    said.  The impression I got was that Doug was impatient for me to
    get off the computer and onto the PS2.  I told him he could have
    said something to me, instead of making me eavesdrop and pick up on his
    oblique references.  He said, “…and what kind of teenager would
    I be, then?”  Seph and I said, almost in unison, “a
    twenty-four-year-old teenager.”

    Just now, I confronted Doug, trying to get him to confront the
    issues.  It has led to an interesting and enlightening
    conversation, which I’m now going to give my full attention.

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